About me

I live in Stockholm with my girlfriend and our two kids. I love working with games, artwork or animation as much as I enjoy playing games or viewing art or watch a good movie. Even though I have a background in sales, at my core I have allways been an artist.

I am highly dedicated, quality aware and allways strive to become better and learn more.

My tools of choice are Adobe CS, Autodesk Maya, Zbrush, Unity 3D, Gimp and  Sculptris. I see no obstacle in learning whatever software your company uses in its production pipeline.

Best regards,

Gabriel Pettersson
Stockholm, Sweden 2014

Personal strengths

  • Highly Ambitious
  • Hand drawing / painting
  • Ability to work with Hyper-Focus
  • Notice details others often miss
  • Very Creative
  • Encouraging and supportive
  • Team Player
  • Fast Learner
  • Conceptual skills
  • Idea to concept-creation experience

Experience

  • Internship Groplay Digital: Animator and modeller/visual artist on the game Gro Memory for iPhone and Android. 
  • Expert: I worked as a salesman before studying at DSV. As well as sales and customer service, I ordered products, pricing, and was Area-manager for Mobile phones, computers and Mp3-players.

Education

  • Game Design, Department of Computer and System Sciences (DSV) Stockholm. Broad university-programme aimed at aspiring gamedesigners and System designers.
  • GUC Gymnasium (Highschool) , Uppsala. Core subjects and Layout, pre-press, Editing, Photography, Repro and Typography.
 
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