If there is one thing I have learned while studying 3D, it´s that there can never be to many tutorials. They were made as a part-requirement for a course in Gameproduction at university.
ZBrush Tutorials
Sphere Modelling. Creating a basic model from a Sphere by using the Move Tool.
ZSphere sketching. I use ZSpheres to build a body for the dragons head and skin the mesh for detailing.
Retopology - making a dress Rebuilding the mesh of Gretchen from Mimic to create a new tool; A brand new dress.
Retopology - making a new dragon head To get a better edge-flow and to reduce the polygon-count, I made a new mesh from the spheremodell.
Texture with multiple tools To There is a way to work with textures when you have several tools. I´ll show you how.